Kommentare (21) |  Neuigkeiten (1) | FAQ Diese Kampagne ist beendet, aber es ist noch Zeit, ein Exemplar von Clans of Caledonia on the product page. A Game about Whisky, Trade, and Glory. As proud members of the old clans, 1 - 4 players use their unique abilities and cunning skill to earn the greatest wealth and fame. We are proud to announce Clans of Caledonia, a game by Juma Al-JouJou, for 1-4 players, during 60-120 minutes, edited by Karma Games. Clans of Caledonia will be presented in the English/German version with all the unlocked stretch goals of the Kickstarter Campaign. The game is language indipendent. Spanish and French rulebook will be available online. It is possible to join this campaign paying by credit card, Paypal, Bitcoins or bank wire transfer. With Paypal is also possible to pay in 5 installments (zero interests). Introduction Clans of Caledonia is a highly replayable economic strategy game for 1 to 4 players set in 19th century Scotland. It was an era when Scotland made the challenging transition from an agricultural country to an industrialized one, heavily relying on trade and export. As proud members of the old clans you use your unique abilities and cunning skill to earn the greatest wealth and fame. Clans of Caledonia has a unique blend of mechanisms and includes elements of engine-building games (e.g. Terra Mystica) and economic mechanisms such as a dynamic market (e.g. Navegador) and export contracts (e.g. Voyages of Marco Polo). The way you produce whisky, bread and cheese from grain and milk is interwoven with the trade and export of goods. This makes it a highly interactive strategy game, with great strategic depth despite having a very accessible rule set. The modular board, the 8 different clans with unique powers and the multiple scoring and port tiles ensure outstanding replayability.
Game Contents The Premium version includes the 70 official metal coins. You can purchase them also as addon. The game The game ends after five rounds. Each round consists of the three phases: 1. Players' turns
1. Players take turns and do one of eight possible actions, from building, to upgrading, trading and exporting. When players run out of money, they pass and collect a passing bonus. 2. In the production phase, each player collects basic resources, refined goods and cash from their production units built on the game map. Each production unit built makes income visible on the player mat. Refined goods require the respective basic resource. 3. Players receive VPs depending on the scoring tile of the current round. At the end of the fifth round it starts the Scoring Phase. English Rulebook is avalaible here. Production. A distinction must be made between games that are printed by Giochix directly and those that are printed “indirectly” by another publisher. In the first case, we have direct control over the entire printing process and we can intervene quickly to adjust for any potential issues where necessary. In the second case, we may only interact with the publisher that prints the game, without any ability to make immediate changes during the production process. This means that once the games are printed by us, the shipping date that we have indicated in the project will be a reasonably safe deadline. While we are confident in our abilities to meet the designated timing, unfortunately, delays are always a possibility and this must be taken into account. In the second case, for “indirect” games, the shipping date is purely indicative. Unfortunately it can happen that the deliveries suffer a delay and this should be considered before making a purchase. Of course we will inform you immediately if something were to happen. -> Clans of Caledonia is printed by Karma games. It is therefore a “indirect” game. Components. Game specifications and components are to be considered indicative of the final product and may be changed during final production. Project pages. Sometime there can be small vartiations between the pages of this project in the different languages. In that case, refer to the project’s English page. Fairs. It is possible for the game's shipment to be scheduled to occur during a time frame close to a larger game fair, such as; Essen Fair in Germany or Lucca Comics and Games in Italy. It is important to note that we will be showing/selling the game at these fairs independently of campaign participant shipment status. Attending these fair events is vital to the game's chances for success. We reserve the right to separate the contents of an order into different shipments or to merge the contents of different orders in the same shipment to improve the shipment's delivery speed and any required logistics management. If this happens, there will not be any additional costs to you as a customer (nor right to any refund). Shipments made by courier or by insured postal service can be tracked and are considered insured. Shipments made by the postal service are not insured and cannot be traced. While rare it is also possible that a package may be lost (0.1-1%). The insurance option for postal services costs an additional 3 euros. Courier shipments may take about 1-2 days for Italy, 3-6 days for EU/US/Canada and 1-2 weeks for the rest of the world. Postal service shipments require about 1-2 weeks for Italy, 2-7 weeks for EU/US/Canada and 4-8 weeks for the rest of the world. Please note that the postal service in the same case can be slow and may suffer several weeks of additional delay. This happens very rarely but it is still a possibility and is out of our control. If you would like a faster delivery, or wish to avoid any risk of a long delay in the arrival of the package, please use a courier service. Courier shipment insures against package loss, destruction and package damage. Postal service insurance insures against package loss or destruction. Insurance requires a customer claim to be made when the package is delivered. Ask the postman. Please note that we will not reship any game without first having investigated what happened to the first shipment. This can be processeed quickly through the courier service option, but may require an additional 1-5 weeks through the postal service. If you live outside of the European Community, custom's taxes may be added. This usually doesn't happen for boardgames; however, please check your country's rules and regulations as this aspect will not be our responsibility. We will no longer accept complaints related to this campaign after 12 months from the date of shipment. (ver 14) |