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Crowdpreorder



web sites

284
participants

3094.73
collected

2730 euro
266 participants


364 euro
18 participants


3500
to unlock the next stretch-goal
42%

Warning: only the orders paid before the campaign end determine the total amount collected by the campaign.

Project by
Inmedia Srl (Giochix.it)
Via Igino Giordani 18
Roma (RM), Italy
09252221008
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Product
List
This Pack was available to 14.95€

TED, the Brave
Available on shipment or with pick up on Roma

A standard game copy for an incredible price + all unlocked stretch-goals.

35
      sold out

This Pack was available to 16.95€

TED, the Savior
Available on shipment or with pick up on Roma

A standard game copy for a great price + all unlocked stretch-goals.

51
      sold out

This Pack was available to 18.95€

TED, the Diplomatic
Available on shipment or with pick up on Roma

A standard game copy for a discounted price + all unlocked stretch-goals.

26
      Available: 24

This Pack was available to 24.95€

TED, the Hesitant
Available on shipment or with pick up on Roma

A standard game copy + all unlocked stretch-goals.

1

This Pack is only for retailers

TED, Shop Pack
Available on shipment or with pick up on Roma

Login with your retailer account to see this offer.


This project offers discounts for multiple purchases. For example, by buying 3 equal rewards you get a 10% discount. The discount is automatically applied to the cart. Get Them!


Stretch-goals
List


Stretch-goals are additions or improvements that will be included to the game if the campaign collects a specific minimal amount: more people will join the campaign and more beautiful and rich the game will be!
: All boxes will include the KS stretch-goals: big size cards, the Druido, the Colosso, the Manticora, the Clessidra senza tempo, il Comandante, the Vespe Giganti, l'Elfo Oscuro, the Paladino, the Mantello Zodiac, the Halfling, the Kraken, the Oracolo and the Antico.
400: A new Dire Monster will be added to the Deluxe game version: the Basilisk
800: A new Epic Foe will be added to the Deluxe game version: the Overlord
1200: A new Hero will be added to the Deluxe game version: the Valkyrie
1600: A new Artifact will be added to the Deluxe game version: the Gavelyn Gavel
2000: A new Hero will be added to the Deluxe game version: the Necromancer
2400: A new Hero will be added to the Deluxe game version: the Revenant
2800: A new Hero will be added to the Deluxe game version: the Gamelyn Order
3500: All Deluxe boxes will include the addon TED Tokens



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Comments (58)  |  Updates (9) |  FAQ
This campain is ended, you can still buy it a copy of Tiny Epic Defenders edizione italiana on the product page.




A cooperative microgame for 1-4 players! Do you have the right cards to defend your reign?



Settled years after the first Tiny Epic, in this game, players work together to Defend the Capital City and defeat the Epic Foe. All players win or lose collectively. The game ends when either the Capital City falls (players lose) or the Epic Foe is defeated (players win).

 

Tiny Epic Defenders (TED) is the acclaimed sequel to Tiny Epic Kingdoms. Here on Giochistarter we present the project to publish the official Italian edition (under Gamelyn games lincense).

Tiny Epic Defenders its a game for 1-4 players that takes 30 minutes to play.

 

Story

After the Great War (Tiny Epic Kingdoms), many of the factions, shattered and defeated, looked for something to cling to. One final hope before the last of their race would flow like the river into the ocean of history, gone and forgotten. It was the sages of the Order of Gamelyn who answered their prayers. They provided a new perspective on unity, and a way of life that would welcome peaceful members of any faction. A utopia for all. With very few options and a will to survive, this world alliance became an inevitable truth in the eyes of many of the factions’ leaders. Even factions who hated one another had nothing left but each other. Under the guidance of the Order of Gamelyn, a Capital City was chosen and factions from all over the world came to call this city their new home. At last, the world was at peace… but not for long. A great storm is coming and in the darkness of the mist, there be demons.

Overview

At the beginning of the game players will select their own Hero and create together the Kingdom by choosing and positioning the outer regions. After that, choosing the difficulty level, they will create the corresponding Turn and Horde card decks. In each round cards will be drawn from the Turn deck until it will end completely. At that point Horde cards with more enemies will be added to the deck. After the Horde deck is finished, the Epic Foe will come. The game will continue until either the capital will fall or Epic Foe are defeated.

 

The Heroes

At the beginning of the game players will choose a Hero. Each Hero brings unique benefits to the party.

 Heroes

Create your World

The players will position the Capital City at the center of the table and the 6 region cards around it. Meeples will be placed on the Capital City card representing Heroes and on each Region card a Threat marker will be placed.

 Create your World

Creating the Decks

Players will make up the Turn, Horde and Destruction decks depending on game difficulty and number of players.

 Creating the Decks

Begin to Play

The Horde Deck acts like a timer as it feeds cards into the Turn Deck each round. As the Turn Deck evolves each round, it will be up to players to adapt with it. Learn your deck, win the game!

 begin to play


Each turn is more difficult

As Enemy Cards are drawn, Region threat is increased. Without progressive turn-management they will begin to burn, exposing the Capital City. 

Each turn is more difficult
 

The games evolve as Dire Enemies are introduced

Dire Enemies bring threatening powers into play but offer great rewards to the Heroes tough enough to defend them!

Dire Enemies


Acquire Artifacts

Defending a Dire Enemy yields a powerful one-time-use item that can shift the tides of battle in your favor.

Artifacts


Enter the Epic Foes

If you are able to do enough damage to the Epic Foe and kill it, you've just won the game!

Epic Foe


Who is this game for?

If you love fantasy & cooperative games and you're looking for a game with simple rules, short duration, but with a lot of strategy, Tiny Epic Defenders it's your game. If you loved Tiny Epic Kingdoms you'll love it!

Which edition?

All backers will recive the Italian edition published by Giochix.it.
It's possible to choose between the standard edition or the deluxe edition. The Deluxe edition contains some exclusive cards which will not be available in shops after the campaign.

Standard Edition Components 

7 Region Cards
6 Epic Foe Cards
10 Hero Cards
4 Ally Cards
2 Group Ally Cards
6 Dire Enemy Cards
9 Enemy Cards
10 Artifact Cards
7 Region Threat Tokens
4 Hero Meeples

4 Hero Health Tokens
1 Epic Foe Health Token

 

Deluxe Edition Components

 

Deluxe Edition includes all standard edition components and these additional cards:

 

1 Hero card: Assassin
1 Dire Enemy card: Giant Snake

1 Epic Foe card: Fire Elemental
1 Artifact card: Baal's Bait

 

In addition of that from unlocked stretch-goals is possible to add to Deluxe contents: 4 new Hero cards, 1 Dire Enemy, 1 Epic Foe and 1 Artifact for a total of 11 exclusive cards.
All Deluxe Edition components will not be available in shops after the campaign.

 

How to pay?  

It's allowed to pay with credit cards (Paypal) or by Bank wire transferPayments must be made within 7 days from the date of the order or the order will be canceled.

 

Shipping 

Shipping by mail to Italy costs simbolically 1 euroFor other Countries shipping cost will be shown after clicking "Proceed to checkout” button on the cart. Aproximately the cost to ship a game to European Union/USA/Canada is about 7-10 euro. 

It’s possible pick-up your copy here in Rome for freeThose who choose this option will be able to do it for a week earlier than the beginning of shipments. 

We strongly suggest to specify a telephone number in your profile. This helps a lot the game delivery.

 

When I will receive it? 

We will start to ship on June-July 2015 or as soon we will receive the games in our warehouse. We will ship games following the order date. Their completion will take a few days, depending on the amount of participants in the project. Shipments to the participants in the campaign will be made in advance than that to stores and Italian distributors, which will be made only in September.

 

Risks and challenges

ProductionRarely occur production delays out of our control and by our actions. For example there may be a technical problem printing the box or a delay of the supplier of the parts of the gameThis fact should be taken into accountWe will notify you promptly if something like that were to happen.

Shipments. Depending on the game, we ship by Postal mail service and/or by DHL. This is specified on "Shipping option page".

Shipments made by Postal service can not be traced andalthough it rarely doesit can happen that they delay or are lost. We recommend to those who want to avoid any problem to use the insured shipping.

Shipments made by DHL can be tracked. If you live in a remote place, like an atoll on the Pacific Ocean or a village on the Mount Everest, there will be a supplement on the DHL shipping cost. This aspect will be evaluated at the end of the campaign and the we will ask to you to pay the supplement before to do the shipping. You can check all DHL world remote areas on this link

Insurance of shipments do not cover in any case any external damage to the box.

If the game will not be delivered because of your mistake (wrong address,recipient repeatedly absentdo not pick up the package after the passage of the courieretc.), you will have to pay an additional shipping cost for re-send you the gameThis cost will also include the return costs of the game. Otherwise we will send it back at our expense.

If live out of the European Community, customs taxes could be added. This usually doesn't happen for USA. Check your Country legislation.   

 

2024 Inmedia Srl - Terms