Comments (74) |  Updates (16) | FAQ Half naked girls fighting each other with an unique goal: to strip their opponents. Is it a dream? No, this is Oppai Go! MaxManga Italian publisher is happy to present you the crowdfunding campaign of Oppai Go, a card game by Marco Mingozzi. Please note that Giochistarter crowdfunding platform is helping us on this campaign, but is not the publisher of this game. How many of you remember the old videogames of the '80s – '90s where you had to be extremely skilled in cabinet to strip completely super-pixelled girls?
Why join this campaign?
Introduction Until today I live a happy and peaceful life, then I suddenly ended up on this island with other girls and I have to win my home return. . A voice dictated us the rules of this game. Each girl will accumulate points every time she strips naked an opponent and we have few hours to do it. What a stupid thing! We are already half naked, they practically left us in underwear or so. But I discovered that this island may have nice surprises. Finally I won my starting shyness and now I am very determined. I know I'm not what you expected, but I can take out my tit...er, my claws at the right time! :) How to play Who has got the most VP at the end of the game is the winner and players get points by stripping their opponents of their clothes (or accessories). During the game the accessory marker moves from one space to another to denote the state of dress of each character. The possible states are Naked, Pants, Bra, Armor, Weapon and the marker will be placed in the specific place on the character sheet. When a charcter gain/loses an accessory, the player moves the accessory marker 1 space up/down. Each character can't have more than 4 accessories ever. After the set up, each player draw 3 cards (except Godeliève who draws 4 cards). The cards Red cards - Attack. Usually these cards allow players to remove one or more accessories from the opponents. Yellow cards - Recover. Usually these cards allow players to recover an accessory or to strenghthen their clothing with armor and weapons. Blue cards - Defense. Usually these cards allow players to defend from opponent's attack and from island's tricks. Green cards - Tricks. These cards represent the island's pranks and tricks that the players can use to modify the rules of the game. Game Phases The game is divided into rounds and each rounds is split into 6 phases. Note that some phases are played in clockwise order and some others in anticlockwise order. Phase 1: Play 1 card from your hand (clockwise) Starting with the first player, in clockwise order, each player may play 1 card from their hand to the center of the table. The next player places his card on the top of the previous card, keeping any text visible and forming a card row. Phase 2: Play held cards (anticlockwise) After all players have decided whether to play a card from ther hand or not, play re-starts in anticlockwise order and each player may choose to play a card onto the row. These cards must come from ones the players chose to HOLD in previous rounds (see phase 4 HOLD A CARD). Phase 3: Resolve the effect When all playes have played their cards (either from their hand or from the held ones) the effect activate one at a time, starting from the last played card to the first (i.e. from the topmost card of the row up to the bottom one). Each effect usually affects the playing conditions of the character. As soon as the effect on the card is resolved, the card must be discarded face up. The order of the card row, however, often creates unexpected chains of events. Phase 4: Hold 1 card When all cards in the row have been resolved, players may choose to hold one card from their hand. Held cards are placed hidden (face down) in front of you, as if they are not in play. Holding cards in a crucial part of the game as they not only allow you to play more cards in future rounds, but held cards will be resolved before cards played from the hand. Phase 5: Discard 1 card as seed After all players have decided whether to hold cards, players simultaneously chose wheter to discard 1 of their remaining cards to the discard cards as "seed". If more than one player chooses to discard cards, the cards are placed into the discard pile in anticlock wise order. The seed card card is always the one that is on the TOP of the discarded pile. Held cards of the same colour as the seed card may not be played (until the seed changes). Phase 6: Draw Now all player draw cards from the top of the deck until reaching their hand limit (standard hand limit is 3 cards). Then pass the dilder token clockwise and start a new round, with the new holder of the dilder token as starting player. Skills Each character has permanent special ability - indicated under the character's name - which can be used repeatedly, as long as the condition described is fulfilled. If a character is wearing heavy accessories (armor or weapon), she gets the additional special ability as long as the condition specified is being fulfilled. If a character loses a heavy accessory, its power can no longer be used until it is recovered. Victory The game ends when the deck runs out. After the last card is drawn, play a last round (not including the current one) and the count the VIP to determine the winner. Each player must have 3 cards in hand in the last round (except Gedeliève, who must have 4). If the deck runs out before all players have drawn their cards, shuffle the discard pile (except for the top card) and form a new to draw from the last round. 1) Whenever an opponent gets naked thank to the effect of your cards or your skill, you get 2 VP and 1 accessory 2) In a 3-4 player game, at the end of each round all players get 1 VP for every naked opponent 3) At the end pf each round all the naked girls get 2 accessories 4) the player who got the most VP at the end of the game is the winner. If 2 or more player end with the same VP, the player who has most accessories wins. If there is still a tie, the win is shared. Who we are We are specialized on japanese comics distribution in Italy from 5 years. We taken part to about 200 events, comic-game-cosplay fairs and we are well know for our skills and knowledge about this market sector! Recently many our customers asked us to start a publishing activity and we choose to try it starting from this game! Maxmanga CEO shows on dress the painties What is in the box 55 cards 4 Character sheet 20 "Victory Point" Counters 4 Accessory Markers 1 Dilder (Turn Marker) (yes, you read well) 1 Rulebook
Payment. You can pay with credit cards, Paypal or by Bank wire transfer. Payments must be made within 10 days from the date of the order or the order will be canceled. Shipment. Shipping to Italy costs 6.95 euro. For other world Countries shipping cost will be shown after clicking "Proceed to checkout” button on the cart. Some examples: EU 8.95 euro, Candada/USA 9.95 euro. Retailer shipping cost depends by order size and it's shown on Shipping cost page. It’s possible pick-up your copy for free at our stand in Essen Fair (Germany) or Lucca Comics and Games (Italy) or our pickup point in Rome. Games will be delivered approximately on October/November 2016 Note: We strongly suggest to specify a telephone number in your profile. This helps a lot the game delivery. We will use the address specified in your GS account profile at the shipping date: this means you can change it as you wish whitin the date of shipment.
Important Notes Contents. Game specifications and contents are indicative and can be changed during final production. Progect pages. Sometime can be there some little variances on the different language project pages on Giochistarter (Italian, French, English, Spanish, German). In that case, refer to the project English page. Shipments. Depending on the game, we ship by Postal service, Postal service insured or by Courier (UPS/GLS/Bartolini/SDA). We reserve the right to separate the contents of an order in different shipments or to merge the contents of different orders in the same shipment to improve shipment delivery speed and logistic managment. If that happens, there will not be any additional cost for the customer or right to any refund. Shipments made by Courier or by Postal service insured can be tracked and are insured. Shipments made by Postal service (not insured) can not be traced and, although it rarely does, it can happen that they delay or are lost. We recommend to those who want to avoid any problem to use the insured option or an alternative method, if available Shipments insurance doesn't cover any external damage to the box. Please note that we will not reship any game without find what happened to first shipment. This is really easy and fast for courier option, but can require 1-4 weeks for Postal service. If the game has not delivered because of your mistake (wrong address, recipient repeatedly absent, do not pick up the package after the passage of the courier, etc.), you will have to pay an additional shipping cost to re-send you the game. This cost will also include the return costs of the game to us. Otherwise, if we made an error, we will send it again to you at our expense. If the game has gone lost without any fault, we will reship it only if you took insurance option or Courier service. Please note that Postal service can be really slow in rare some case. If you want a fast delivery or simply avoid long waiting use an alternative method. If you live out of the European Community, customs taxes could be added. This usually doesn't happen for boardgames. Check your Country legislation to be sure about that, ad this aspect is not a our responsability. We will no longer accept complaints related to this campaign after 12 months of its term. |