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698
participants

9488.18
of 5000 euro required
189%

243 euro
22 participants


9244 euro
676 participants


Warning: only the orders paid before the campaign end determine the total amount collected by the campaign.

Project by
Inmedia Srl (Giochix.it)
Via Igino Giordani 18
Roma (RM), Italy
09252221008
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Product
List
This Pack was available to 10.95€

Bag of Holding
Available on shipment or with pick up on Roma & Modena Fair

A Critical dice set (six d12) + all unlocked stretch-goals. MSRP will be 19.95 euro.

243
      sold out

This Pack was available to 12.95€

Belt of giant strength
Available on shipment or with pick up on Roma & Modena Fair

A Critical dice set (six d12) + all unlocked stretch-goals. MSRP will be 19.95 euro.

109

This Pack was available to 39.00€

Dancing Sword
Available on shipment or with pick up on Roma & Modena Fair

Six Critical dice sets (six d12 each) + all unlocked stretch-goals.

438

This Pack was available to 129.00€

Wand of Fireballs
Available on shipment or with pick up on Roma & Modena Fair

24 Critical dice sets (six d12 each) + all unlocked stretch-goals.

24

This project offers discounts for multiple purchases. For example, by buying 3 equal rewards you get a 10% discount. The discount is automatically applied to the cart. Get Them!

Products not available anymore



Stretch-goals
List


Stretch-goals are additions or improvements that will be included to the game if the campaign collects a specific minimal amount: more people will join the campaign and more beautiful and rich the game will be!
7000: Dice size will be increased to 24mm!
9000: A cloth bag for your dice!



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Comments (5)  |  Updates (5) |  FAQ
This campain is ended, you can still buy it a copy of Critical Dice on the product page.






Add some awesome effects to your Critical Hits in your role-playing sessions! A new critical system with six d12 dice which produces over 260.000 different results!



We are happy to introduce the Critical Dice, a set of custom dice with a new critical hit system to your role-playing games. 

Your critical hits will no longer be the same and will now add amazing effects and flavor to your game! Using them is extremely simple and satisfying: when you roll a critical hit on a d20, roll all six dice instead of simply doubling the damage. Check the results as they will combo together, producing a unique crit effect!




This project is live at the same time on two crowdfunding platforms: Giochistarter and Kickstarter.


The rewards are the same (as are the stretch goals) on both platforms. The total of the funds pledged to the campaign will be the sum of the pledges from both websites. This sum is automatically visible on the Giochistarter page, in the top left corner. 


You can join this campaign and pay with Credit Card, Paypal, Bitcoins, Satispay or Bank transfer. 






We have analyzed all the possible effects one can hope to roll on his critical hits and have added the best to our system: other than additional damage, you can give penalties to the AC, to the Saving Throws, to Movement or to the use of Magic, you can push your enemies to the ground, stun them or frighten them, or make them deaf or blind and so on. We have then placed them in a way to make sure you can roll all the dice together and never roll similar effects twice!

Roll all 6 dice together and check the combined result! there are over 260.000 different possible combinations

Let's take a closer look! There are six 12-sided dice. Each die determines a different aspect that will be added to your critical hit: Movement, Defenses, Special Conditions, Additional Damage, Bleeding Effetcs and the Duration that your critical hit has caused. Adding all the different results together you will determine your unique critical hit!
Only the Duration die has 12 possible results, the other dice all have 5 blank faces out of 12. In this way the results are balanced, without turning every hit into an overpowered one! And remember, the Master will use these dice against you!


Let's see some examples:

"The red dragon was critically hit! Roll the Critical Dice!"


Example A



While in this roll the violet and grey die have rolled blanks, the red die adds 1d8 extra damage. The orange die allows the attacker to reroll once any number of damage dice rolled (including the extra 1d8 die!).
The black and green dice work together: as the target of the critical hit will have disadvantage (black die) for 1 round (green die) on all his rolls.

 "You hit the dragon right between the ribs, and twist your sword before pulling it back out, causing it to tremble in pain for the next few moments"


Example B



This time the red and orange dice rolled blanks, while the other dice caused some interesting effects.
The target of the critical hit will not be able to use a weapon (natural or physical; violet die), it will be stunned (gray die), and its movement will be reduced by 50% (black die) for 2 rounds (green die).

 "Your blow hits the dragon's claws, breaking its bones and making it roar in agony. The dragon is stunned by the pain and limps for a while!"


Example C



With a lucky roll of only 1 blank on the red die, we have an amazing effect!
The target of the critical hit will not be able to cast spells (violet die) for 1 round (green die), it will fall down  (gray die), and it will become last in the next Initiative (black die). The skull on the orange die doesn't make anything happen this time (but look below to see how skulls work!).

"With an unexpected slash to the dragon's face you disrupt its concentration for the next seconds. The massive beast falls to the ground wailing, and you exploit this to attack first!"


Example D



This is the same result of the example above, but the red die now has a Skull! 
All dice have a single skull symbol. These skulls work together and can cause the death of the target with a single hit and only a saving throw can negate this.
The Difficulty of the check (DC)  depends on the number of Skulls shown on the dice: DC 5 with 2 Skulls, DC 10 with 3, DC 15 with 4, DC 20 with 5 and DC 25 with 6.

 "This slash is very deep, possibly ending the dragon's tyranny! Let's see what happens!" And the Saving Thow will tell us..





We made a useful player aid to help players to check the dice results. We have to say that in most cases the players can read the dice without any help, as the symbols are easy to read.  This player aid is meant to be used during the first times' players roll the Critical Dice. It's available for download in English, in French, in German, and in Italian.







Each dice set includes six wonderful 12-side dice made in plastic, 22mm wide. Each die is in a different color and weight of about 17 grams.






After the campaign, you will receive an email that will give you access to our Pledge Manager. The
Pledge Manager is a special area of our site, where you can review your pledge, add more rewards, addons and also other games. 

In the Pledge Manager you will also be able to review the details of your address and pay the shipping costs.



3D prototype dice in action!





The list of stretch goals will be visible as soon as the campaign reaches the required amount.

Both campaigns on GS and KS help to unlock stretch goals, as well as sales made by our international partners (see the number next to the "antenna icon" on the top left of this page). The amount reached by both campaigns is already visible on the top left corner of this page.




Joining this project will earn you Fidelity Points. Collecting Fidelity Points will earn you a permanent discount linked to your account of up to 20%. The discount is applicable on our campaigns, our preorders, and any purchase made on our websites: giochistarter.it, giochix.it, or at achegiochiamo.it. You can find more information in the FAQ section.


Having fun with our Critical dice (3D printed prototype).





You will be able to pick-up your dice here in Rome at the Giochix Shop (Via Igino Giordani 18, 00159 Rome) or at our booth in the fair Play (Modena, Italy). The shipments will start in May 2020

To know the shipping cost to your country, you can proceed with an order and look at the page on shipping methods. On this page, you can choose between the different shipping options offered (mail service or DHL/UPS courier).

The approximate cost of shipping 1-4 dice sets is:

USA, Canada: 5.95 euro
Austria, Belgium, Czech Republic, Denmark, Finland, France, Germany, Greece, Hungary, Luxemburg, Malta, Netherlands, Poland, Portugal, Romania, Spain, Sweden, Switzerland, UK: 5.95 euro.
Norway: 5.95 euro
Japan, China, South Korea: 5.95 euro
Malaysia, Thailand, Taiwan, Singapore: 14 euro
Australia and New Zealand: 19 euro
Other Countries: 18-24 euro

The costs shown above refer to the least expensive option possible (postal service), there are of course other options (DHL, UPS, and other couriers): you can choose yours in the shipping page on the order page or during the Pledge Manager. 

Our shipments are EU friendly and the postal shipments are also USA and Canada friendly.








Michele, Alessandro, Federico, Chiara and Fabrizio (no picture yet!), a small group crazy for board games. This is Giochix!



We live in Rome, Italy. We love how board games and role-playing games bring people around the table, giving every player their own space to find their way to win. We love to create something new, bringing passion and fun to other people. Developing games is the most interesting thing: exploring new ways to play and think while having fun is just fantastic!



We have published many games for more than ten years now, always trying to do the next one better than the last! We have done games like De Vulgari Eloquentia Deluxe, Co2 Second Chance, Auztralia, Teotihuacan, Medioevo Universale, Altiplano,  Samhain, Tales of the Arabian Nights, Principi del Rinascimento, Virus, Race for the Galaxy, Fief, Mare Nostrum, Kanban, Tesla vs Edison, Tiny Epic Kingdoms, VEC, Bomarzo, The Foreign King, Historia, CO2, Romolo o Remo, De Vulgari Eloquentia. 

We also produce game accessories like card sleeves and metal coins.

Check our website!  
www.giochix.it



Availability. You must take into consideration that the shipment date is indicative. We will do our best to respect such a date, but delays may occur for reasons beyond our control, such as production delays, transport, or Customs issues. Please note that it's a shipment date, not a delivery date. Delivery timing depends on where you live and the shipment method selected. 
 
Communications. Please use the contact form on our website for any request or question. 
 
Components. Contents, images, and illustrations must be considered merely indicative of the final product and may be subject to change without notice.
 
Fairs. If you choose to pick up your game at a Fair and the game is unavailable, the Fair is delayed/canceled, Giochix participation is canceled, or if you miss picking it up, you must change your shipping method. This is possible by clicking the "Change shipment" button on your order page on our website. In that case, you will have to pay the shipping costs. 
Please note that the game's shipment can be scheduled close to a Game Fair, such as Essen Fair in Germany or Lucca Comics and Games in Italy. It is important to note that we will be showing/selling the game at these fairs independently of the campaign shipment status. Attending these fairs is vital to the game's chances of success.

Pickup in Rome. If you choose the option for pickup in Rome, you must collect your order within 90 days of its availability: after this date, the availability of the products will no longer be guaranteed. All not collected orders will have to pay the storage cost of 1 euro/kg of product (or its fractions) every 30 days for the first 12 months and 2 euro/kg of product every 30 days after the first 12 months. This cost is not due if the order is collected within 90 days of product availability. After 24 months from product availability, all not collected orders will be wasted.
 
Order Canceling. An order can be canceled and fully refunded before the campaign's end by clicking the specific button on the order page. After the end of the campaign, the order can still be canceled and fully refunded within 7 days, with the campaign ending by sending us an email with the specific request. Please note that Paypal doesn't refund transaction costs, so if the consumer uses Paypal, the refund will not include these costs.
After this period, the order can still be canceled within 15 days of the campaign ending date, but please note that in this case, the refund will not include the processing costs and will be limited to 90% of the amount paid. Besides these options, the order is considered valid and is not cancelable/refundable. 

After 24 months from product availability, all unprocessed or uncompleted orders, no matter the reason, will be wasted.
 
We reserve to our sole discretion the right to exclude from the campaign (canceling and refunding the pledge) those who have been banned from using Kickstarter and/or other crowdfunding platforms, which have been reported as fraudulent users by Paypal or by a credit card provider (like Mangopay), which use a "fake" account, which use the platform as spammers, which have missing payments, or who have or have had dishonest, unbecoming and/or defamatory conduct.

Complaints deadline. We will no longer accept complaints about this campaign's products after 12 months from the game's availability date, which is the date of the first shipment. For any shipping-related problems, complaints must reach us within seven days of delivery.
 
Shipments. We ship by postal service or supported courier (UPS, GLS, SDA, DHL, etc.). We reserve the right to separate the contents of orders into different shipments or merge different orders in the same shipment. If this happens, there will be no additional costs to you as a customer nor the right to any refund.
 
Tracking. Shipments made by courier or by the insured postal service can be tracked. Shipments made by the postal service cannot be traced, and although they happen very rarely (0.1-1% of cases), they can be lost.
 
Timing. Courier shipments may take about 1-2 days for Italy, 3-6 days for EU/US/Canada, and 1-2 weeks for the rest of the world. Postal service shipments require about 1-2 weeks for Italy, 3-10 weeks for EU/US/Canada, and 4-14 weeks for the rest of the world. Please note that the postal service can be slow and may suffer several weeks of additional delay, especially near or during the holidays, like Christmas. This rarely happens, but it is still possible and is out of our control. If you would like faster delivery or wish to avoid any risk of a long delay in the package's arrival, please use a courier service.
 
Insurance. Courier shipment assurance ensures package loss, destruction, and package damage. Postal service insurance ensures package loss or destruction. Insurance requires a customer claim to be made when the package is delivered: if you spot any damage, please ask the postal carrier to make you a receipt "accepted with reserve". Then inform us immediately, no later than 7 days from the delivery of the package.

Claims. Claims for lost/not received packages must be made within 120 days of the shipment date. Claims for damaged or missing packages must be sent within seven days from receipt of the package. After these deadlines, claims are not accepted. We use very good package protection and in this way, damages to the games during transport rarely happen. Please note that we don't accept claims for aesthetical damages to the box in this unlucky case but only claims for damages that influence the gameplay. 

Errors. If the game failed to arrive because of your mistake (wrong address, recipient absent, not picking up at courier/postal warehouse, etc.), you will have to pay an additional shipping/warehousing cost for us to re-send/re-deliver your game. This cost will also include the return costs of the game. On the other hand, we will send it again to you at our expense if the error is ours. If the package is lost or destroyed, we will reship it at our expense only if it is insured. In this case, it will be the customer's responsibility to choose a second shipment, a safer or more reliable method if the first one did not work, and to pay any difference in cost, if any. The choice of non-traceable shipping methods for a second shipment will automatically exonerate us from any responsibility regarding the game's delivery. 
Please note that we will not reship any game without investigating what happened to the first shipment. This can be processed quickly through the courier service option but may require an additional 1-5 weeks through the postal service. 

Customs. Depending on your Country, Customs taxes and/or VAT may be added. If this happens, the transporter company could add a cost to the management of Customs. Please check your country's rules and regulations. Any additional tax, cost, or additional charge due to Customs will not be our responsibility and will be paid by the customer.
Please verify your country's rules and regulations if the project has a "friendly" symbol, like "US-friendly". This
 symbol is only an indication as rules can change at any moment. 

Shipping costs. Since the actual game shipment takes place several weeks/months after the campaign ends, the shipping costs are estimated. In the case that, in the meantime, the costs have increased, the customer will have to pay the difference between the amount paid and the actual cost. Otherwise, we will proceed with the shipment by changing the selected shipping category with a cheaper one, or, if not possible, we will stop the shipping process.
 
Pledge Manager. After a few weeks from the end of the campaign, the Pledge Manager will be active. This procedure allows participants to confirm and revise their orders, purchase add-ons, and update their profile/delivery address. The Pledge Manager will be up for a few days to a specific deadline. We strongly recommend all participants complete the pledge manager within the expiration date. If not, please consider that:
- Any special campaign price for addons expires with the Pledge Manager deadline. After that date, all addons will be available at a normal price.
- The shipping price may be higher.
- We will not be able to guarantee the availability of any exclusive content made in a limited quantity.
- We cannot guarantee the scheduled shipment date as a delay could happen.
- We will not be able to guarantee the pickup in Rome or at a Fair's Stand (if available in the project).
Users of Giochistarter can access the pledge manager by opening their order page. If a campaign has been run on this platform, other platforms' users will receive access data by email.
2024 Inmedia Srl - Terms